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Creative Direction & Product Launches
A launch is one of the few moments an audience is willing to pay attention. The work is to decide what they should understand and feel in that window — and then to protect that decision all the way through production.
When something new is being introduced and the story for it does not exist yet: a product launch, a category the audience has never seen, a rebrand that needs a centrepiece, a repositioning that has to change what people already believe.
Also when the product is genuinely hard to explain — new technology, a complex service, something that only makes sense once you have felt it. That is the case where more assets do not help and a decision about the idea does.
Most launches fail quietly. Not because the work was badly made, but because nothing at the centre held it together — three agencies, four formats, one week, and no single idea strong enough to make them feel like one event.
The second common failure is explanation. Teams close to a product describe how it works; audiences need to know why it matters, and usually decide within seconds.
- The central concept — the one idea the launch rests on, tested against the audience it has to move
- Narrative and structure: what is shown, in what order, and what is deliberately left out
- The visual world — look development, art direction, motion language, 3D and image-making
- Direction through production: working with directors, production companies, animators, editors and composers so the idea survives contact with schedules
- Coherence across every format the launch lands in, from the hero film down to the smallest cutdown
I work independently and bring in what the concept demands: a director and production company for film, animators and 3D artists for built worlds, illustrators, editors, sound. On projects run with an agency or an in-house team already in place, I take the creative-direction seat rather than duplicating it — the point is one person accountable for the idea, not another layer of review.
Simply — Vision Pro
Showing how spatial computing would feel to learn in, before the platform existed to try it.
Amdocs — Make It Amazing
A global rebrand given a centrepiece: innovation told as a pinball run, fronted by Noga Erez.
Google Shopping IL
Local businesses put at the centre of a national shopping event, in a layered 2D-and-3D world.
Hiring production means the idea is already fixed and needs building. Hiring creative direction means the idea is the thing being bought — including the decision to reject the obvious version of it.
If a brief arrives with the storyboard attached, production is cheaper and the right call. If it arrives with a problem, direction is what turns it into something worth producing.
Independent engagements typically begin at ₪30,000. Launches involving film, 3D or a full production team are scoped separately with the team the work requires. Read how to brief a creative director before writing — it is the fastest way to a useful first conversation.
Have a launch to shape?
Tell me what you are making, what stage it is in and where you need creative leadership.